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Major Lighting Overhaul

  • Writer: Max Thompson
    Max Thompson
  • Jan 6, 2023
  • 1 min read

I'm finally back from my christmas break, and I got straight back to working on the project! This time I wanted to work on the overall look and style of the game, as I believe this will help alot in future design decisions.


For inspiration, I wanted to make the game look like the style of comic artist Moebius. To achieve this I turned to making a post-process material as this would be the best way to affect the whole game world and keep consistancy throughout.

- A piece of Moebius's work -

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After many attempts and hours scowering forum posts on post-processing, I finally achieved a style I am happy with ! While it may not look exactly like the above style, more work and detail can be added to create a finer finish. The main thing to focus on next to improve the effect is to make some gradient materials like seen in the above picture on the rocks and water


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I am really happy with this break through, and I think the shadows especially look great !


The next major step I want to focus on is refining the climbing mechanic.

 
 
 

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