Major Lighting Overhaul
- Max Thompson
- Jan 7, 2023
- 1 min read
I'm finally back from my christmas break, and I got straight back to working on the project! This time I wanted to work on the overall look and style of the game, as I believe this will help alot in future design decisions.
For inspiration, I wanted to make the game look like the style of comic artist Moebius. To achieve this I turned to making a post-process material as this would be the best way to affect the whole game world and keep consistancy throughout.
- A piece of Moebius's work -

After many attempts and hours scowering forum posts on post-processing, I finally achieved a style I am happy with ! While it may not look exactly like the above style, more work and detail can be added to create a finer finish. The main thing to focus on next to improve the effect is to make some gradient materials like seen in the above picture on the rocks and water

I am really happy with this break through, and I think the shadows especially look great !
The next major step I want to focus on is refining the climbing mechanic.
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